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The game has no real deep game mechanic but even it has a few things which aren't explained.Īn example how it should work (imo) is Grim Dawn. My point is that i don't understand why it is the right decision to let the player in the dark about his skills, abilitys or in other words possibilities to interact with the world.Īnother example: Diablo 3. Yes, but it has a lot of game mechanics which aren't explained.
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